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Adding a Localization

Having defined the release states you'll need, you then need to create a Localization for each language variant you require.

Each Localization has the following attributes:

  • Localization Name: a description used to identify the localization you are working with, for example "French", "German", etc. This also ends up being the name of your target library.
  • Locale ID: a unique identifier with a 32-bit value defined by Microsoft Windows. For example English (US) is 1033.
  • Abbreviation: a two character abbreviation used to identify the localization. By default this property is preset to the Windows Locale Code of the Locale ID chosen. For example, "EN" for English, "FR" for French, and so on. This abbreviation is then displayed beside each object when viewing folders.
  • Target Library Type: the type and location of where the target library will be created. Choose from either:
    • Author-it Local File: for working with a JET target library. By default this path is set to a create a subfolder under your main Libraries folder (set by the Libraries path defined in Author-it under Tools > Options > File Locations). Note that the default path sets the name of the subfolder based on what is first entered in the Localization Name field. If you later change the Localization Name, the path is not updated.

      -or-

    • SQL Server: for working with a SQL Server target library. Use the Ellipsis button to enter the server and database name.

      Note: To create a target library on SQL, you must first create a blank SQL Server database. Alternatively, if you already have a JET target library, you can export the JET database to SQL Server.

  • Library Creation Rules: a rule, or set of rules, covering which objects will be included in the Target library when it is created.

To Add a Localization:

  1. Open the Source Library with Localization Manager.
  2. Select the Localizations folder.
  3. Choose Localizations > Add Localizations from the menu

    -or-

    Choose Add Localization on the Localizations toolbar

    -or-

    Right-click and choose Add Localization.

  4. Enter the locale attributes and object inclusion rules then choose OK.

    Tip: Once you have created a Localization, you can copy it to create further Localizations. Copying a Localization is faster than creating a new Localization from scratch, as the rules you have already defined are also copied.

    The Localization is created and now appears in Localization Manager.

    Localization Added

In This Section

Object Inclusion Rules

See Also

Setting it Up

Defining Release States and User Groups for Localization

Copying a Localization

Creating a Target Library

Working With Target Libraries Away from the Source Library

Viewing or Modifying Localization Properties

Deleting a Localization

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